2/3/20

In class Tue Feb 4th



Hello and Welcome to the Art213 Intro to Digital Media blog. This blog contains up-to-date information on the class, assignments & projects. There are also important links from this blog to other class resources. This blog is the hub of the class, so don't forget to check if frequently. Make it an icon on your smart phone. I usually updated the blog within 24 hours of class. 

Part of your first assignment is to bring your laptop to class and show me the bookmark to this site.



Make a link to this blog on your smartphone
1) open Safari or another web browser on you phone 
2) add a bookmark to the home screen


The Intro to digital media class is presents an introduction to Print based media through image manipulation & graphic design, Time based media through Animation and 3d Design, both scanning and printing. These areas of media are explored through the use of Adobe PhotoshopiMovie, Quicktime Pro, Meshmixer and Makerware, as well as a hand full of useful shareware and web applications (YouTubeFlickr (or Instagram) & Blogs).

We will investigate the mechanics of creating Digital Media as well as 
consider the roll of media within American society and it's potential to alter our society. We will also look to consider the many facets of technology that interact with digital art.




Have you see this image? Creating Reality!



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So, Secretary of State John Kerry referenced this photograph when making a speech last September, trying to drive home how awful the Syrian chemical attack was as he tried to convince us why we should go to war. One problem. The picture isn't even from Syria. It's from Iraq in 2003. The photographer, Marco di Lauro, said he nearly "fell off his chair" when he saw it was being used to promote a war in Syria. It's getting pretty disturbing to see how far our politicians, both Republican and Democrat, are willing to go to drum up support for a war nobody wants.


  * This class has a $100 Lab fee & you will need a 8GB thumb drive or larger.


Lets take the Awareness Test!



Examples of Digital (New) Media Projects











How to use a Mac 

Login name = student
Login pass = artist

1) Desktop
2) The Dock
3) Top Menu
4) Making a new Folder 
5) Renaming files and folders on the desktop
6) Opening a program
7) Opening a file
8) Saving a file
9) Closing a program


Using Safari
1) Tabs and Windows
2) Searching
3) downloading a file






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12/3/19

In class Tue Dec 3rd

Final Exam Time
Wed 12/11 
8-11am






Making images for the web
- just steal it!
- looking up dimensions
- 72dpi but really its about pixels
- Flatten and use Save for Web to make a .jpg
- Upload it to your blog. The Banner will go in the "Header" of your Blog in the "Template" section.



The Background images can be changed under " "Customize" in the "Templates" area 




Making a Favicon



- Create an image 16 pixels X 16 pixel image in Photoshop

- Use Save for Web to create a .jpg



- Go to favicongenerator.com to translate it into a .ico file



- Upload your file onto your blog under "Layout" at the top. 




Putting Links on your Blog
- Under "Layout" select the area you want the links.

- Hit add Gadget and find the Link List. (notice there are a lot of things you can add to your blog) 

- add your link and the link name and save



Project 6 Assigned

- Theme a blog up on Googles Blogspot
- Make a Favi Icon
- Make a visual for your Header
- Pick fonts and font colors
- Pick Background Colors and Images
- Make 10 posts with your best images from the image a day project
- make a link to your Youtube channel


Work on Projects

11/21/19

In class Thur Nov1st


3D Printing!


Colors for our Chess Set - What are good color choices and why?



What to do to get your files printed.

1) Show Joe your model laid out in the Makerbot software
2) Pick a PLA color
3) Get on the color rotation list
4) Transfer your file to the appropriate printer
* The one Replicator 2 needs a .x3g file.
* Makerbot Mini and other Replicator 2 use a .thing file.







Work on Projects

11/18/19

In class tue Nov 19th

------ Project 5 Specifics ------

Chess Piece sizes

Rules for chess pieces to board size:   
The base diameter of the king should fall within a range of 68% to 75% of the square size.  For example, if you have a 2.25" board (each square is 2.25" x 2.25" or 57.1mm x 57.1mm) then the chess pieces you choose should have a king's base diameter of 2.25 x (0.68) to 2.25 x (0.75) which = 1.53" (38.9mm) to 1.687" (42.9mm) in diameter.



What we are working with:

Chessboard Square Tile - 40mm a side, this means no piece and be wider then 36mm


king - 75mm tall

queen - 70mm tall
bishop - 60mm tall

kinght - 50mm tall

rook - 45mm tall

pawn - 40mm tall

Special pieces - 50-65mm tall





Preparing your chess pieces for printing

1) open Makerware

2) Click on 'Prepare' and "Add File" to import your .STL's to the print bed

3) Use the 'Move' tool to separate the models from each other
* remember any models that are touching will be printed as a single piece

4) Use the 'Scale' too to resize the 3d models to the proper size
a- scale the piece to the proper hight and width. Set the model at the correct hight and adjust for the width if necessary.

5) Use 'Save As' to save your .Thing file to the desktop 

6) Change your 'Settings'
Resolution - Low(Faster)
Infill - 8%
# of Shells - 3
Layer Height - .30 mm


7) Export Print File
- Take a screen shot of the Export Info and keep it with your .x3g file. You will hand in both to me.

8) Show Joe your .Thing, .x3g & Export Info screen shot to be approved for printing. Your files should be labeled with your initials and a number ie.. jvs1.thing



Special Piece: check here






How to complete Project 5 part 1

1) Research various types of chess pieces
2) Create your Chess pieces (tinkercad)
3) Layout your Chess pieces for printing (Makerware)
4) Print your chess pieces on the 3d printer






11/12/19

In class Tue 12th


Critique Project 5


How to use Makerbot Software

Open the Makerbot Software



What's Where
- Top Options
under "Prepare"
Settings - Add File - Upload to Library - Preview - Export Print File - Print

- Navigation

- View

- Move Objects

- Rotate Object

- Scale Object


Saving and Printing your File
Save your file as a ".thing"
and/or Export your file as an ".x3g"



Rules

For the Makerbot Software:
- Always make sure the model is on the platform before exporting
- Kepp your file names less then 6 characters. Ex.. cow.x3g

For 3D Printing:
- Always watch your print while printing for the first 15% the check on it every 20 min.
- Make sure the filament is positioned correctly on the back of the printer
- Never use anything metal on the print bed





11/7/19

In class Thur Nov 7th

TinkerCad
- create an account here
- Your TinkerCad Home Page



TinkerCad Basics


Starters get help here


Placing an Object

Controlling the View 

Moving your Object

Rotate your Object

Change the size of your Object

Group Objects together

Align Objects




Lessons get info here


Learning the Moves

Camera Controls

Creating Holes


Scale, Copy & Paste





------ Project 5 Specifics ------

Chess Piece sizes

Rules for chess pieces to board size:   
The base diameter of the king should fall within a range of 68% to 75% of the square size.  For example, if you have a 2.25" board (each square is 2.25" x 2.25" or 57.1mm x 57.1mm) then the chess pieces you choose should have a king's base diameter of 2.25 x (0.68) to 2.25 x (0.75) which = 1.53" (38.9mm) to 1.687" (42.9mm) in diameter.



What we are working with:

Chessboard Square Tile - 40mm a side, this means no piece and be wider then 36mm


king - 75mm tall

queen - 70mm tall
bishop - 60mm tall

kinght - 50mm tall

rook - 45mm tall

pawn - 40mm tall

Special pieces - 50-65mm tall





Preparing your chess pieces for printing

1) open Makerware

2) Click on 'Prepare' and "Add File" to import your .STL's to the print bed

3) Use the 'Move' tool to separate the models from each other
* remember any models that are touching will be printed as a single piece

4) Use the 'Scale' too to resize the 3d models to the proper size
a- scale the piece to the proper hight and width. Set the model at the correct hight and adjust for the width if necessary.

5) Use 'Save As' to save your .Thing file to the desktop 

6) Change your 'Settings'
Resolution - Low(Faster)
Infill - 8%
# of Shells - 3
Layer Height - .30 mm


7) Export Print File
- Take a screen shot of the Export Info and keep it with your .x3g file. You will hand in both to me.

8) Show Joe your .Thing & Export Info screen shot to be approved for printing. Your files should be labeled with your initials and a number ie.. jvs1.thing



Special Piece: check here






How to complete Project 5 part 1

1) Research various types of chess pieces
2) Create your Chess pieces (TinkedCad)
3) Layout your Chess pieces for printing (Makerware)
4) Print your chess pieces on the 3d printer







11/4/19

In class Tue Nov 5th



3d Printing in Museums












Common Chess



Bauhaus Chess Set




Project 5 Assigned
For this assignment you will be creating a set of chess pieces. You are responsible for creating one common piece (to be assigned) and one special pieces.

Common Piece:
- King 
- Queen
- Bishop
- Knight
- Rook
- Pawn

Special Piece:
check here



All your pieces should be sized correctly compared to each other and must fit on a chess board properly.

Chess board squares measure 57mm

Max Chess piece sizes are as follows:
Maximum Width = 36mm
Maximum Hight = 75mm




How to complete Project 5

1) Research various types of chess pieces
2) Create your Chess pieces (Tinkercad)
3) Layout your Chess pieces for printing (Makerware)
4) Print your chess pieces on the 3d printer



TinkerCad

Overview
- Navigation
- Copy/Paste/Duplicate/Delete
- Basic Shapes

Learn
Complete each of the following 'Direct Starters'
  • Place it
  • Move it
  • Move it
  • Rotate it
  • Size it up
  • Group it
  • Align it


Work on Projects